Player Roles and Team Preferences
FULL CASE STUDY
Activision's Call of Duty Companion App
Timeframe: Fall 2020
Our Team: Christian Enriquez | Ralph Buan | Gizelle Hurtado | Ava Arshadi
My Role: Researcher | UX/UI Designer | Visual Designer
Design Challenge
"Call of Duty is more fun with friends, how can the Call of Duty companion app create social features to keep players engaged with the game and each other?"
Challenge Statement
"How might we help this transition from rando to real-life friends? And how might we better inform players about the abilities and playing styles of others so that they can have a more rewarding experience?"